Making Ranked Reset 3x a Year is Bad for the Long-term Health of League of Legends

This article discusses the negative impacts of resetting ranked gameplay in the popular online game, League of Legends, three times a year. It explores the consequences such as decreased player motivation, detrimental effects on skill development, and negative experiences for both new and veteran players. The article highlights the importance of having a stable ranked system for fostering a healthy and competitive gaming environment in the long run.

League of Legends, one of the most popular online games worldwide, has recently stirred up controversy among its player base with its decision to reset ranked gameplay three times a year. This move, intended to prevent stagnation and maintain player engagement, has raised concerns among players and analysts alike.

Many argue that frequently resetting the ranked ladder has detrimental effects on the motivation and investment of players. With each reset, players are forced to start from scratch, losing their hard-earned progress from the previous season. This not only demotivates players who have put in countless hours into climbing the ladder, but also discourages them from dedicating time and effort to the game in the future.

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Furthermore, resetting ranked gameplay multiple times a year can have a negative impact on the development of skills and strategies in League of Legends. As players constantly find themselves back at the beginning, they are denied the opportunity to build upon their previous experiences and improve their gameplay. This lack of continuity prevents the growth of individual skill and hampers the overall competitive environment of the game.

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Not only does frequent ranked resets affect individual players, but it also creates a difficult environment for new players who are trying to break into the ranked scene. With the constant influx of experienced players who have been reset, newcomers often find themselves at a significant disadvantage. This fosters an unwelcoming and discouraging atmosphere for those looking to improve and compete in higher levels of play.

Moreover, veteran players who have played the game for years argue that frequent resets devalue the accomplishment and prestige associated with reaching high ranks. These players put in immense effort and dedication to achieve lofty positions in the ranked ladder, and having their accomplishments reset multiple times a year undermines their sense of achievement. This, in turn, can lead to disillusionment and a decrease in the long-term player base.

In order to foster a healthy and competitive gaming environment in the long run, it is crucial for League of Legends to maintain a stable ranked system. This stability not only ensures that players' efforts are duly rewarded, but also allows for skill development and a fair competitive ecosystem. By establishing a consistent and predictable ranked season, players can have a clear notion of progress and work towards their goals without the risk of facing an abrupt reset.

In conclusion, while the intention behind resetting ranked gameplay in League of Legends three times a year may have been to prevent stagnation, it ultimately has negative repercussions for the long-term health of the game. Decreased player motivation, detrimental effects on skill development, and negative experiences for both new and veteran players are among the impacts of frequent ranked resets. It is imperative for the game's developers to reconsider this system and aim for a more stable and rewarding ranked experience to ensure the continued success of League of Legends.

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